Our projects

Gamekit makes it easy to reach gamers worldwide. We create attractive tailor-made campaigns or our partners and users by balancing nimble thinking with smart work.

War Thunder, Gaijin

War Thunder, Gaijin

Gaijin, the publisher of War Thunder, is our business partner since 2013. The close cooperation between us is oriented towards effective acquisition of truly committed users. So far we have gained over 200K gamers and this number keeps growing with every month.

#UserAcquisition #Branding
Youzu Interactive

Youzu Interactive

League of Angels is a game series with three titles as for now. It was a great pleasure to promote each installment of the series for Youzu Interactive. Our task was to get as many active, commited users as possible right after the release.

#UserAcquisition #Branding
Play

Play

Play, one of the biggest Polish mobile phone companies, recognises the gamers as a very important target audience for their services. Together with Play we prepared an offer: for each top-up, the gamers receive points which can be then exchanged for prizes for their favourite games. Knowing gamers' needs together with a tailored offer resulted in the attachment of gamers to the services provided by Play.

#CustomerLoyalization
Lion

Lion

A promotional campaign launched by Nestle and Gamekit involved hiding points in millions of Lion chocolate bars. Each bar equaled 100 points to spend on our website. The campaign was run on social media, digital media and television. Our users have collected over half a million codes in total.

#Sales #Branding
McDonald’s

McDonald’s

McDonald's launched a mobile app which allowed the customers to obtain points with each order at the restaurant. The collected points could then be exchanged for points on our website. In accordance with the philosophy "Eat, Plat, Sleep, Repeat", thousands of users have eaten at McDonald's and have activated codes on Gamekit. :)

#Sales #Branding

We cooperate with